The Wastelands Are Populated, the Autumn Season Opens

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Two pieces of news at once — and both are about why it is worth stepping outside the gates.

■ THE MISTY WASTELANDS ARE POPULATED

Locations beyond the city used to hold two or three creatures across the whole field. Now seven creatures and one boss await you in each.

Every land has its own roster — thirty new inhabitants across five biomes:

Valdenmoor — Lone Boar, Forest Goblin Scout, Field Harpy, Branch Warden, Lost Woodcutter. The mistress of the thicket is the Matriarch of the Thicket.

Eschenhall — Tomb Raider, Animated Statue, Keeper of Scrolls, Sand Elemental, Cursed Chronicler. Above the ruins reigns the Lord of the Forgotten Library.

Ravenfort — Cliff Vulture, Ash Marauder, Lava Golem, Mountain Harpy, Smoldering Spirit. In the burning crags stands the Ash Tyrant.

Frostheim — Snow Leopard, Frozen Skeleton, Ice Harpy, Lone Yeti, Frost Troll. Within the blizzard walks the Lord of the Blizzard.

Elderglen — Thorn Warden, Renegade Druid, Forest Fury, Lost Grove Spirit, Whisper of Shadows. Deep in the groves waits the Archpriestess of the Forgotten Cult.

Fire came to the wastelands together with the crags of Ravenfort: not a single creature there carried that school before.

A beast enters battle at your own level — the fight is fair at level five and at level thirty alike. The spoils, however, are counted by the beast's own strength: a boar near Valdenmoor brings 15–30 experience, the Archpriestess of Elderglen brings 90–100.

A location rerolls once a day. What you find leaves only with the living: fall, and your findings stay behind.

■ THE AUTUMN SEASON OF THE BATTLE PASS

A new season opens today. It runs until December 1 — ninety-one days.

One hundred levels of rewards in two tracks. The regular one is open to all. The premium track costs 150 gold and leads to the summit: at level one hundred lies the Deed of Personal Domains — the right to found an estate on any free spot of the world map, with a teleport, a storehouse, a smithy and an Ancient House.

Pass experience accrues from victories and tasks. Ninety-one days is a long while, but level one hundred will not take itself.

Good luck out in the wastes.
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