Wasteland traps, a new Clan Tower and free gates for VIP
· admin
Today's update is a big one. Here is everything important, in order.
■ CLAN TOWER
• The Clan Tower has a new look.
• Clan history shows who took or deposited what. The last 10 entries are shown, scroll down for the rest.
• Click a player in the clan roster to open their profile.
• Refreshing the page keeps you in the Tower.
• The Armoury filter counters now count only clan items.
■ THE WORLD
• Traps have appeared in the Wastelands. A Guide will lead you past them for 10, 20 or 50 crowns.
• Monsters now wear items, and those items work in battle. The Trapper steals one of the items a monster is wearing.
• With VIP, travelling between cities through the gates is free.
■ REWARDS
• Weekly rewards and the Fifteen puzzle reset at midnight instead of 24 hours after your last attempt.
• Experience from the Seeker's Bundle and the Battle Pass no longer burns: any excess carries over to the next levels.
• Duel reward: 50 crowns plus 5 for each level of your opponent.
• Tournament rating is now awarded at double the rate.
■ BATTLE
• Fixed Healing (now restores health to full), Life Force, Fire Shield, Magic Storm, Nature Armor and Stun.
• The Queen of Pain now has Death Vortex 2.
• The Forest Fortress bosses have been adjusted.
■ ITEMS AND SHOPS
• Repairing for crowns lowers an item's maximum durability by 10%. Rares repaired for gold lose no durability.
• Fixed Swift Boots and the Helm of Knowledge.
• Astral Power of common artifacts has been recalculated.
• Fairy Wing and Seal of Teleportation cost 40 gold, Vial of Tears costs 10 gold.
• Wisdom of Ages scrolls are sold one by one for crowns, and the full set costs 4000 crowns.
• Seal of Wisdom and Technocrystal are no longer sold. Obelisk Rod and Malachite Casket have been removed from the game.
• Lightning Sword is sold only from 15 December to 15 January.
• The Blacksmith and the Trapper work only with items from the Shop.
■ CLANS AND WARS
• You can put no more than 200,000 crowns into a fort's Treasury per week.
• Clan Wars now have killer contracts and mercenary auctions, and the point count has been fixed.
• The Proving Ground: only mages of exactly level 5, 9, 14 or 19 can join the battle of their level. If your level is higher, you can lower it at the Seven Roads Inn.
■ CONVENIENCE
• If you leave the deck without saving it, the game will warn you.
■ CLAN TOWER
• The Clan Tower has a new look.
• Clan history shows who took or deposited what. The last 10 entries are shown, scroll down for the rest.
• Click a player in the clan roster to open their profile.
• Refreshing the page keeps you in the Tower.
• The Armoury filter counters now count only clan items.
■ THE WORLD
• Traps have appeared in the Wastelands. A Guide will lead you past them for 10, 20 or 50 crowns.
• Monsters now wear items, and those items work in battle. The Trapper steals one of the items a monster is wearing.
• With VIP, travelling between cities through the gates is free.
■ REWARDS
• Weekly rewards and the Fifteen puzzle reset at midnight instead of 24 hours after your last attempt.
• Experience from the Seeker's Bundle and the Battle Pass no longer burns: any excess carries over to the next levels.
• Duel reward: 50 crowns plus 5 for each level of your opponent.
• Tournament rating is now awarded at double the rate.
■ BATTLE
• Fixed Healing (now restores health to full), Life Force, Fire Shield, Magic Storm, Nature Armor and Stun.
• The Queen of Pain now has Death Vortex 2.
• The Forest Fortress bosses have been adjusted.
■ ITEMS AND SHOPS
• Repairing for crowns lowers an item's maximum durability by 10%. Rares repaired for gold lose no durability.
• Fixed Swift Boots and the Helm of Knowledge.
• Astral Power of common artifacts has been recalculated.
• Fairy Wing and Seal of Teleportation cost 40 gold, Vial of Tears costs 10 gold.
• Wisdom of Ages scrolls are sold one by one for crowns, and the full set costs 4000 crowns.
• Seal of Wisdom and Technocrystal are no longer sold. Obelisk Rod and Malachite Casket have been removed from the game.
• Lightning Sword is sold only from 15 December to 15 January.
• The Blacksmith and the Trapper work only with items from the Shop.
■ CLANS AND WARS
• You can put no more than 200,000 crowns into a fort's Treasury per week.
• Clan Wars now have killer contracts and mercenary auctions, and the point count has been fixed.
• The Proving Ground: only mages of exactly level 5, 9, 14 or 19 can join the battle of their level. If your level is higher, you can lower it at the Seven Roads Inn.
■ CONVENIENCE
• If you leave the deck without saving it, the game will warn you.